Designing history learning games for museums. An alternative approach for visitors' engagement
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2014-04-09
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Association for Computing Machinery
Abstract
In this paper we describe the work carried out in the PLAYHIST experiment in which we propose the use of gaming technologies to convert an interactive virtual reality film into a multiuser game with real 3D avatars to improve visitors' engagement when visiting a cultural center and museum about Hellenic history.
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Aguirrezabal , P , Peral , R , Pérez , A & Sillaurren , S 2014 , Designing history learning games for museums. An alternative approach for visitors' engagement . in Proceedings of the 2014 Virtual Reality International Conference, VRIC 2014 . , a6 , ACM International Conference Proceeding Series , vol. 2014-April , Association for Computing Machinery , 2014 Virtual Reality International Conference, VRIC 2014 , Laval , France , 9/04/14 . https://doi.org/10.1145/2617841.2617847
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