Okošanović, Milena T.Kljajić, JelenaKostić, Miloš D.Reljin, BranimirStankovic, Srdan2024-07-242024-07-242014-01-15Okošanović , M T , Kljajić , J & Kostić , M D 2014 , Platform for integration of internet games for the training of upper extremities after stroke . in B Reljin & S Stankovic (eds) , 12th Symposium on Neural Network Applications in Electrical Engineering, NEUREL 2014 - Proceedings . , 7011495 , 12th Symposium on Neural Network Applications in Electrical Engineering, NEUREL 2014 - Proceedings , Institute of Electrical and Electronics Engineers Inc. , pp. 167-172 , 12th Symposium on Neural Network Applications in Electrical Engineering, NEUREL 2014 , Belgrade , Serbia , 25/11/14 . https://doi.org/10.1109/NEUREL.2014.7011495conference9781479958887https://hdl.handle.net/11556/2620Publisher Copyright: © 2014 IEEE.The gaming system used during the process of neurorehabilitation is developed. It is composed of: acquisition component - Wacom Intuos4 XL tablet, and a computer which processes data and uses them as control signals in Internet game. Monitoring of either personal progress or success of other users using the presented platform is enabled by special evaluation system which provides comparison of the results. Quality of movement is assessed by the method which employs method of Probability Tubes. The result of this assessment is reflected in the form of a control signal adapted to playing online games Darts. The system supports point to point movements in horizontal plane.6enginfo:eu-repo/semantics/restrictedAccessPlatform for integration of internet games for the training of upper extremities after strokeconference output10.1109/NEUREL.2014.7011495DartsexercisegamingLabVIEWneurorehabilitationprobability tubeWacom Intuos4 XLElectrical and Electronic EngineeringComputational Theory and MathematicsComputer Vision and Pattern RecognitionSDG 3 - Good Health and Well-beinghttp://www.scopus.com/inward/record.url?scp=84922797821&partnerID=8YFLogxK