Development of computer games for assessment and training in post-stroke arm telerehabilitation

dc.contributor.authorRodriguez-De-Pablo, Cristina
dc.contributor.authorPerry, Joel C.
dc.contributor.authorCavallaro, Francesca I.
dc.contributor.authorZabaleta, Haritz
dc.contributor.authorKeller, Thierry
dc.contributor.institutionTecnalia Research & Innovation
dc.date.issued2012
dc.description.abstractStroke is the leading cause of long term disability among adults in industrialized nations. The majority of these disabilities include deficiencies in arm function, which can make independent living very difficult. Research shows that better results in rehabilitation are obtained when patients receive more intensive therapy. However this intensive therapy is currently too expensive to be provided by the public health system, and at home few patients perform the repetitive exercises recommended by their therapists. Computer games can provide an affordable, enjoyable, and effective way to intensify treatment, while keeping the patient as well as their therapists informed about their progress. This paper presents the study, design, implementation and user-testing of a set of computer games for at-home assessment and training of upper-limb motor impairment after stroke.en
dc.description.statusPeer reviewed
dc.format.extent4
dc.format.extent390384
dc.identifier.citationRodriguez-De-Pablo , C , Perry , J C , Cavallaro , F I , Zabaleta , H & Keller , T 2012 , Development of computer games for assessment and training in post-stroke arm telerehabilitation . in 2012 Annual International Conference of the IEEE Engineering in Medicine and Biology Society, EMBC 2012 . , 6346984 , Proceedings of the Annual International Conference of the IEEE Engineering in Medicine and Biology Society, EMBS , pp. 4571-4574 , 34th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, EMBS 2012 , San Diego, CA , United States , 28/08/12 . https://doi.org/10.1109/EMBC.2012.6346984
dc.identifier.citationconference
dc.identifier.doi10.1109/EMBC.2012.6346984
dc.identifier.isbn9781424441198
dc.identifier.issn1557-170X
dc.identifier.otherresearchoutputwizard: 11556/53
dc.identifier.urlhttp://www.scopus.com/inward/record.url?scp=84870801823&partnerID=8YFLogxK
dc.language.isoeng
dc.relation.ispartof2012 Annual International Conference of the IEEE Engineering in Medicine and Biology Society, EMBC 2012
dc.relation.ispartofseriesProceedings of the Annual International Conference of the IEEE Engineering in Medicine and Biology Society, EMBS
dc.rightsinfo:eu-repo/semantics/restrictedAccess
dc.subject.keywordstelerehabilitation
dc.subject.keywordsserious games
dc.subject.keywordsrobotic rehabilitation
dc.subject.keywordsupper-limb
dc.subject.keywordsstroke
dc.subject.keywordstelerehabilitation
dc.subject.keywordscomputer game
dc.subject.keywordspatient rehabilitation
dc.subject.keywordsupper-limb
dc.subject.keywordsstroke
dc.subject.keywordsSignal Processing
dc.subject.keywordsBiomedical Engineering
dc.subject.keywordsComputer Vision and Pattern Recognition
dc.subject.keywordsHealth Informatics
dc.subject.keywordsSDG 3 - Good Health and Well-being
dc.titleDevelopment of computer games for assessment and training in post-stroke arm telerehabilitationen
dc.typeconference output
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